vpFREE2 Forums

Wild Mermaid Video Line Game

Wild Mermaid is a video line game by Spielo. I don't think Spielo is in the Nevada market but one of the youtube videos of the game was recorded at Soboba in California. There are two versions of the game. In the first version you are awarded 8 free games when you catch three scatters. This game is not exploitable. In the 2nd version you get the free games when you collect 20 tiles in the column to the right. This is a banking game and should be exploitable.

In the youtube video you will see that the player started with $100 in credits. He is max betting $2.50. It took him 61 games to collect the 20 tiles. He started with 5 free games and was awarded another 7 free games during his bonus round for a total of 12 free games. He collected $21.25 in the free games.

You have to check five bet levels, 50 cents, $1, $1.50, $2, $2.50 to see how many tiles were left in the column by the prior player. I think I would start by spinning off any play where there are 5 or less tiles to go. And I would collect stats on the game. On each play I would record:

1. How many tiles I have to collect.
2. How many spins I had to make to get the free games.
3. How much I got dropped for to get the free games.
4. How many free games I was awarded
5. How much money I was awarded in the free games.

A collection of stats like this is going to tell me the average cost to bank one tile, the average number of free games, and the average value of a free game. Then I can adjust my playable number accordingly.

In other videos of the game on youtube I seen as many as 39 free games awarded.

Wild Mermaid Live Play with $100 ** SLOT LOVER ** http://www.youtube.com/watch?v=_So66N_iXFs

http://www.youtube.com/watch?v=_So66N_iXFs

Wild Mermaid Live Play with $100 ** SLOT LOVER ** http://www.youtube.com/watch?v=_So66N_iXFs Wild Mermaid Live Play with $100

View on www.youtube.com http://www.youtube.com/watch?v=_So66N_iXFs
Preview by Yahoo

[Non-text portions of this message have been removed]

Spielo and Atronic were bought by Gtech. Later, Gtech bought IGT and all
three are now known as IGT.

[Non-text portions of this message have been removed]

ยทยทยท

On Sat, May 14, 2016 at 1:08 PM, mickeycrimm@yahoo.com [vpFREE] < vpFREE@yahoogroups.com> wrote:

I don't think Spielo is in the Nevada market

thank you for info

MJ

[Non-text portions of this message have been removed]

There are Spielo's in Nevada. And the "Trigger Tiles" are an option on Spielo games, they can be found on other games besides Mermaid.

[Non-text portions of this message have been removed]

The Jungle Riches version of the tile breaker game has hit one area of Montana. I put down 26 plays on my last road trip. I didn't make any money but I learned a lot about the game. There was something about the game I didn't know when I wrote the OP. It's not how many tiles to go, it's where are those tiles located.

The 20 tiles don't have an equal probability to break. Here are the three ways you can break a tile:

1. A random trigger can break a tile. From what I've seen so far this looks like equal probability to me.

2. Catching Diamond Scatters break tiles. This appears to be equal probability.

3. The third way is not equal probability. You have to hit line pays to break tiles. A Three in a Row will break tiles if they are in the winning spin. A Four in a Row will do the same thing....as also a Five in a Row.

It is much easier to hit a Three in a Row, than Four in a row, and much harder to hit a Five in a Row.

This invariable means the tiles in the first three columns are the easiest to break. The fourth column in harder to break and the fifth column even harder yet.

What you will find in this game is that when you get down to the last few tiles they are practically always in the fourth and fifth columns. And when you get down to 1 tile to go it is like 90% of the time it's in the fifth column. So it costs some pretty good money to spin off that last tile. I got stats for the cost of spinning off the last tile:

22 Plays it cost me 344.4 bets to crack the last tile. That's an average of 15.7 bets per play.
The return in the free games was 562.5 bets. That's an average of 25.6 bets.
So an average win of 9.9 bets per play to spin off the last tile.

I haven't tracked it yet but my way of thinking at this point is "if there are 2 tiles to go in the fifth column then the cost would probably be about 24 bets. This would make it an extremely thin edge play.

Don't go by my stats. First of all it's still a small sample space. Second, the Montana version is different from the Nevada version. Here, in the free games, the nudging wilds only come out in the second and fourth columns. In Nevada the nudging wilds come out in the second, third, fourth and fifth columns. So my guess it your stats would look different than mine.

[Non-text portions of this message have been removed]