vpFREE2 Forums

VP Software Recommendation

Dan Paymar wrote:

Jim Wolf wrote (snip):

It is not native to the Mac, though a lot of people are using it
through emulators.

But, of course, any software runs much slower on an emulator.

yes, but wolf isn't quite accurate when he says "a lot of people are
using [his program] through emulators". the common method for running
windows software on today's intel-based macs is through
virtualization, not emulation. windows running inside vmware fusion or
parallels desktop is nearly as fast as windows running on the base
hardware; it's nothing at all like VirtualPC or other emulation
products that were necessary on powerpc-based macs.

OpVP will do a game analysis in less than five seconds when running native
on any modern Mac or PC. How does this compare to other programs?

FVP takes about eight seconds for a game analysis on my three-year-old
macbook running windows xp within vmware fusion. VPW in the same
environment takes about 2.5 seconds. (however, FVP caches the analysis
while VPW recomputes it each time, so FVP is often faster in practice;
not that it matters much either way.) i don't have WVP or OpVP to
compare.

My only problem with Macs have been with the software protection. It
will reset sometimes for some unknown reason.

if you upgrade the virtualization environment, some copy-restriction
systems will notice subtle differences in the (virtual) machine
they're running on, and conclude that the software has been copied to
a new machine and must be reactivated. i've had this problem with VPW
repeatedly, and while the company has been good about issuing me new
activation codes whenever i ask, it's still annoying. it's one of the
reasons why i generally recommend FVP over VPW, even before FVP was
released as freeware.

cheers,

five

Obviously, I'm not a Mac user.

yes, but wolf isn't quite accurate when he says "a lot of people are
using [his program] through emulators". the common method for running
windows software on today's intel-based macs is through
virtualization, not emulation.

You're right. I stand corrected.

if you upgrade the virtualization environment, some copy-restriction
systems will notice subtle differences in the (virtual) machine
they're running on, and conclude that the software has been copied to
a new machine and must be reactivated. i've had this problem with VPW
repeatedly, and while the company has been good about issuing me new
activation codes whenever i ask, it's still annoying.

Agreed. I have the same problem with WVP. VPW and WVP use the same protection utility but in different ways. While this problem would still be annoying, there are two ways out of this with WVP - at least you wouldn't have to contact me.

1) Park the license in the Activation Center before an OS upgrade. You can then reactivate the license after the upgrade.

2) If your license gets deactivated for any reason, go to the Activation Center and follow the instructions for "Reactivating the License after a Catastrophe". This almost always works.

Dan wrote...

That was a problem with OS 10.4. Never had such problems with classic
OS (9.2 and earlier), and it seems to have been fixed on 10.5. On the
other hand, there are very few viruses for Macs.
<<

I haven't really got a handle on it, but Jerry, a Mac pro in this forum, is kind enough to take WVP through some loops on a couple different Mac systems. I told him to report to this group his findings, good or bad.

If you have a Mac, while it may not be as full featured, there is nothing wrong with Dan's software for $20.

Best regards,
Jim Wolf
James Wolf Software

Wolf Video Poker - Simply the most complete VP training software on the market
http://www.WolfVideoPoker.com

···

--- In vpFREE@yahoogroups.com, fivespot <fivespot55@...> wrote:

Dan Paymar wrote:
> Jim Wolf wrote (snip):
>>It is not native to the Mac, though a lot of people are using it
>>through emulators.
>
> But, of course, any software runs much slower on an emulator.

yes, but wolf isn't quite accurate when he says "a lot of people are
using [his program] through emulators". the common method for running
windows software on today's intel-based macs is through
virtualization, not emulation. windows running inside vmware fusion or
parallels desktop is nearly as fast as windows running on the base
hardware; it's nothing at all like VirtualPC or other emulation
products that were necessary on powerpc-based macs.

> OpVP will do a game analysis in less than five seconds when running native
> on any modern Mac or PC. How does this compare to other programs?

FVP takes about eight seconds for a game analysis on my three-year-old
macbook running windows xp within vmware fusion. VPW in the same
environment takes about 2.5 seconds. (however, FVP caches the analysis
while VPW recomputes it each time, so FVP is often faster in practice;
not that it matters much either way.) i don't have WVP or OpVP to
compare.

>>My only problem with Macs have been with the software protection. It
>>will reset sometimes for some unknown reason.

if you upgrade the virtualization environment, some copy-restriction
systems will notice subtle differences in the (virtual) machine
they're running on, and conclude that the software has been copied to
a new machine and must be reactivated. i've had this problem with VPW
repeatedly, and while the company has been good about issuing me new
activation codes whenever i ask, it's still annoying. it's one of the
reasons why i generally recommend FVP over VPW, even before FVP was
released as freeware.

cheers,

five

dear dan,
i did ordered your opvp. i just got it like last week. the only thing is most of the games are zipped. and my computer recommends not unzipping it. so only the jacks or better game seems to appear when i load the disc.

···

--- On Sat, 2/27/10, fivespot <fivespot55@gmail.com> wrote:

From: fivespot <fivespot55@gmail.com>
Subject: Re: [vpFREE] Re: VP Software Recommendation
To: vpFREE@yahoogroups.com
Date: Saturday, February 27, 2010, 2:13 AM

      Dan Paymar wrote:

Jim Wolf wrote (snip):

It is not native to the Mac, though a lot of people are using it

through emulators.

But, of course, any software runs much slower on an emulator.

yes, but wolf isn't quite accurate when he says "a lot of people are

using [his program] through emulators". the common method for running

windows software on today's intel-based macs is through

virtualization, not emulation. windows running inside vmware fusion or

parallels desktop is nearly as fast as windows running on the base

hardware; it's nothing at all like VirtualPC or other emulation

products that were necessary on powerpc-based macs.

OpVP will do a game analysis in less than five seconds when running native

on any modern Mac or PC. How does this compare to other programs?

FVP takes about eight seconds for a game analysis on my three-year-old

macbook running windows xp within vmware fusion. VPW in the same

environment takes about 2.5 seconds. (however, FVP caches the analysis

while VPW recomputes it each time, so FVP is often faster in practice;

not that it matters much either way.) i don't have WVP or OpVP to

compare.

My only problem with Macs have been with the software protection. It

will reset sometimes for some unknown reason.

if you upgrade the virtualization environment, some copy-restriction

systems will notice subtle differences in the (virtual) machine

they're running on, and conclude that the software has been copied to

a new machine and must be reactivated. i've had this problem with VPW

repeatedly, and while the company has been good about issuing me new

activation codes whenever i ask, it's still annoying. it's one of the

reasons why i generally recommend FVP over VPW, even before FVP was

released as freeware.

cheers,

five

[Non-text portions of this message have been removed]