I can't disagree with that. And yes, hitting those 4 Aces would tend
to confuse, but obviously it can happen as you indicated. Maybe it
just makes me 'feel good' believing I can spot the cycles--just like
the AP's like to 'feel good' that they have the advantage as they
take along more cash than usual when they race to a casino
advertising a promotion. Certainly, technology has made it just about
impossible to scientifically track the sophisticated RNG's of today,
but maybe the human mind is at least partially capable of recording
predictability and detecting patterns just by watching. I can't rule
that out as a reason why I've done so well in recent years,
especially at the higher denominations.
--- In FREEvpFREE@yahoogroups.com, "Psychophysical" <jimb777@...>
wrote:
Rob,
For starters, anymore, trying to "crack the code" of an RNG
these
days like those guys did in Kevin Mitnick's book is a virtual
impossibility for any human being. If an RNG is thoroughly tested
and
"random" it will certainly experience "hot" and "cold" streaks (on a
millisecond by millisecond basis) just like a human VP player.
As an example....I'm sitting down at a bar...drinking a beer
and
playing 10/7 DB. Throughout a 10-minute period the RNG, unbeknownst
to me, is going through a "cold" streak in the algorithm and is only
offering 4 Aces about every 8 seconds or so (each with only a
millisecond of opportunity to draw it out on my play screen)
throughout this 10-minute period instead of the normal 5 second
intervals as mathematics would dictate...
Nonetheless, I become fortunate enough to press the DRAW and
DEAL
button to get these 4 Aces despite a narrowed window of
opportunity....Does this mean I should believe the machine is "hot"
at
this point?
The point I am trying to make is that, yes, the RNG (as a
natural
function of randomness itself) goes through "streaks" just like a
human VP player, yet the output from an RNG is so FAST, FAST, FAST
(!!!) that humans cannot respond to clumps of data measured in
milliseconds (And that's assuming you would know when they occur in
the first place!).
Does this mean that I disagree with your play strategies when
I
say this? No, I think you have some very interesting ideas when it
comes to progressing in denomination and volatility WITHIN each
denomination (fascinating stuff to me, actually).....but trying to
find clumps of good and bad luck within a machine cranking out
numbers
by the millisecond is a daunting task, to say the least...
Jim jimb777@...
--- In FREEvpFREE@yahoogroups.com, "rsing1111" <rsinger1111@>
wrote:
>
> I've read portions of that excellent book "The Art of Intrusion".
It
> more or less says random is not really random in vp machines.
Still,
> that doesn't touch on what I was told about cycle-coding in the
> newest machines. Few will ever go thru the trouble those guys did
to
> crack the code. What I'm looking for is (can I say this without
> little dicky crying foul) "clumps" and their patterns. I feel
I've
> had exceptional luck with it, and there's nothing illegal about
it.
>
> --- In FREEvpFREE@yahoogroups.com, "Psychophysical" <jimb777@>
> wrote:
> >
> > I have just finished reading Rob Singer's latest article and I
have
> to
> > agree that much of what determines whether we win or lose in
the
> short
> > term is based on TIMING. However, I do think Rob might have
> > overlooked a couple of important points as I will explain
shortly:
> > --Regardless of whether you're an advantage player or not,
the
> > single main determinant of whether you will get dealt nice
cards for
> > any particular hand is when you press the DEAL button.
> > --The PROBLEM with this, however, is that all of the game
> > manufacturers (Bally's, IGT, Sigma, etc.) use three seperate
> > components to make it so random that any human might as will
give up
> > looking for "cycles".
> > a) They use complex algorithms to generate random numbers
> > corresponding to various cards as they continuously shuffle the
> deck.
> > b) These highly secret algorithms require a "seed"
variable
> > that is completely unknown to the player. (However, a gang of
RNG
> > cheats succeeded in bypassing this problem in the early 90's
with
> > antiquated VP machines, see below.)
> > c) As the final, ultimate measure of security and
> > randomness...the machine uses a TIMER that measures down to the
> > MILLISECONDS. Since these cards are being shuffled at a rate
so
> fast
> > as to defy any human reflexes...looking for cycles would almost
seem
> > like a lost cause here...
> > For instance, if I was an advantage player playing 10/7
DB
> and I
> > expected a 4-of-a-kind every 425 hands or so....This means the
> Random
> > Number Generator will quietly whiz a quad through the machine
> slightly
> > more than twice a second (!) if a new number is being generated
> every
> > millisecond. A Royal Flush will whiz on by every 40 seconds or
so.
> > Four Aces will come by every 3-4 seconds. Good luck with
trying to
> > press the button at the right time there....
> > As a final moot point on this whole issue....A team of
very
> > bright software engineers were very aware of this issue and
used
> their
> > knowledge of coding on old video poker machines to time their
> pressing
> > of the DRAW button precisely to get plenty of Royal Flushes
back in
> > the early 90's (before the got caught and the
> > machines/algorithims/timers became even more sophisticated since
> > then).
> > Please read this very good article:
> > "Hacking the Casinos for a Million Bucks."
> > http://72.14.203.104/search?q=cache:6ev-
>
BH76FmoJ:media.wiley.com/product_data/excerpt/97/07645695/0764569597.p
>
df+hacking+the+casinos+for+a+million+bucks&hl=en&gl=us&ct=clnk&cd=1
> >
> > This story covers the gang of RNG cheats who were directly
> > responsible for some of the newer VP machines now requiring not
only
> > precise timing on the DEAL button, but now also on the DRAW
button
···
> > when you want your discards replaced.
> > Jim jimb777@
> >
>