Lot of not so correct responses here... (sorry so long)
1) Standard deviation is in units of your bet. If you bet in dollars, the sdev is in dollars. If
you bet in "units", its in "units"
2) Variance is in units of bets squared, so its in dollars squared or "units" squared
3) There is NO empirical rule for estimating the range of expected outcomes (given a
variance or standard deviation). If there was, it would be equally applicable to both sdev
and var, given their relationship to each other (except when complex/imaginary numbers
are allowed, lol). BUT, If you know the distribution (PDF or CDF) you can derive a rule.
And in the case of a normal distribution, that 68% percent figure does show up.
4) The sdev and the var, the mean (EV), mode (most likely), median (50%) are all just
"statistics" -- single numbers that partially describe a more complex situation. Each
alone, in general represents a partial, incomplete description of the game or of the set of
number you have (see #9)
5) For a game that is described by a "normal" or bell curve, all you need is the mean and
the sdev, and you know everything. In other words, for such a game, I could tell you
exactly what any value of sdev "means" in pretty simple terms.
6) But for vp-- which doesn't have a normal distribution-- I'd have to muddle up the
proper explanation with a bunch of simplifications or approximations to explain what
"sdev" means, other than saying...
"the standard deviation is a numerical measure of the variation of the expected results in
units of your bet; the bigger the number the more the expected variation of expected
return."
7) Anything that affects the PDF potentially affects ev, sdev, etc. In other words, play
"errors" that affect EV, likely affect SDEV to. For example, going for the RF when a high
pair is present not only reduces EV, but also increase sdev. In other words, your play
affects the variance/sdev of your results.
9) you can compute the ev and sdev for the game and for your actual results.
In the case of the game, those number describe what you expect to see if you play the
game. In the case of your results, those numbers describe your actual results. Sounds
obvious, and it is. But what this means, is that given a set of numbers, like the results of
n-hands of video poker, you can compute the EV (whether you've won or lost) and the
sdev (a measure of the range of your actual results). Do that a few times, and you rapidly
gain an appreciation of the meaning of the "sdev" or "variance". Now, if you do this, you
should quickly realize that you are taking a large set of numbers and reducing it to two
numbers, the EV and SDEV. That reduction represents a loss of information; clearly the EV
and SDEV does not describe the original set of numbers, and you could not generate the original numbers from the EV and SDEV. You can, however, compare the EV and SDEV
from two sets of numbers-- in a much easier manner than comparing all the individual
numbers-- and that is where the meaning and value of SDEV lies.
9) I can't say how "luck" plays into this if it does at all, because for me at least, the effect
of "luck" can only be evaluated after you've played, once your results are in. One could
argue that "luck" is some measure of the how your results differ from the expected results.
In this case, most people compare EV, and claim if their EV was way better than expected
they were lucky. In the language of sdev & variance, one "might" expect this kind of "luck"
more often when the variance is bigger than when it is smaller (though for VP this is NOT
generally true, dispute the fact that most people believe it to be true). In other words, one
uses variance to place significance on one's results: given a big enough variance, most
actual results (EV) are not that significant... however if the the variance is small, a weird EV
result is significant.
···
--- In vpFREE@yahoogroups.com, "rosspark100" <rosspark100@...> wrote:
While the standard deviation possess a more or less straight forward
interpertation through the empirical rule (68% for the outcomes lie
within one standard deviation if the mean, 95% lie within two ....) the
variance has no such interpertation.
--- In vpFREE@yahoogroups.com, b.glazer@... wrote:
Another way is to say EV is the contribution of skill, and variance is the
contribution of luck; again, most people can grasp that too.