Rob Singer wrote...
(actually the first paragraph below was mine, some of the quote markers got lost)
Let's think through a scenario. Let's consider a casino that
currently has no "positive opportunities", so no advantage players
visit.Right off the bat that's not true. AP's are famous for playing -EV
games (you know, the ones they said they'd never be caught dead at)
and pretending they're +EV with slot club promo fluff--of course,
valued as-required.
This is why I very carefully used the wording "positive opportunities", not "positive games". The particulars are not important; I am merely describing a scenario where a casino previously was not attractive to "advantage players" and is now trying to attract that audience and sucker them out of their money.
(again, first paragraph is mine)
Said casino installs a
$100 FPDW machine, which causes highly bankrolled advantage players
to swarm in like flies.
A bold assumption. By AP's own admission via those ridiculous
bankroll requirement formulas they like to talk about to sound
impressive, the proper bankroll for the $100 FPDW game is around
$1.12million. No real player would risk that on VP when many other
investment opportunities with a far greater potential exist. Only the
truly addicted would take on such a machine--as we recently saw when
Caesar's put one in.
It is irrelevant to this discussion if players are "real players" or if they're "addicted". The question I'm examining is whether a casino could profitably install high-stakes +EV games.
There are plenty of highly bankrolled "advantage players" -- certainly enough to give action to the ONE machine I described. And there's always the possibility for less well-funded advantage players to form teams and pool their bankrolls.
Finally, players who are under-bankrolled would have a greater risk of ruin, which would make this situation even more desirable to the casinos.
If you've ever played a $100 machine you'd know that there's no such
thing as 600hph on them. 200 would be more realistic.
That's fine. If you accept the rest of my figures, that'd still be $120,000/yr profit to the casino off that one machine. As we've all agreed, the high limit machines are idle, and therefore unprofitable, the vast majority of the time. This proposed move should certainly increase the action and thus the casino hold.
Put in a dollar game and it
makes much more profit than the high limit games simply because of a
huge difference in action.
The high limit games are already there, they just don't get played much. I want to get them into action.
If a game is profitable for the casino, then each deal of a $100 game will make 100x the profit of the same game in $1 denomination. I contend that my $100 FPDW game would get *plenty* of action from highly bankrolled advantage players -- certainly more than 1% of the action of a $1 game. If your point is simply about W2G lockups at that high level, perhaps a compromise in denomination -- say, $25 -- would yield an acceptable rate of hands/hour while still being attractive enough to the players. Or perhaps our hypothetical casino is in another jurisdiction that doesn't have lockups on relatively small payouts, like (I believe) Canada.
So again, the underlying question: If +EV games can't be beaten by the players, why wouldn't casinos offer them at high stakes, to suck out the money from those delusional advantage players who are convinced that they CAN be beaten?
--Joe