I'm familiar with the achieves and have seen the draw describe both
ways.
Hey, the quote I'm referring to was by the IGT director of
development. So, if you're playing an IGT machine then I'd feel
pretty sure the whole thing was decided before the original deal.
You don't need to shuffle the whole deck, you only need to
randomize the 1st
10 cards.
I was only giving you an example of a possible way to implement a VP
machine. And, I think I said that randomness was the key requirement.
And for a fair draw you would need all the possible permutations
of those 10 cards. The fastest way to get all the possible
permutations is
to only have them happen once (which is what a PRNG does). If the
PRNG
sequence is longer than the age of the earth then the PRNG will have
streaks.
I still think you're complicating the whole process. You don't need
to even worry about all possible permutations if you ALGORITHM is
random. All possible hands are possible. Keep in mind that each
machine probably seeds it PRNG differently when powered up. There's
even been conjecture that it is reseeded at other times as well to
increase the randomness.
I see nothing wrong with the idea that a PRNG has streaks. In fact,
since higher variance VP games are normally considered to be more
addictive, and a streaky PRNG would tend to increase variance, it
would be to the manufacturers advantage for them to have streaks.
This would not make them illegal since the "long term" payback would
still be the same.
When people mention streaky PRNG's they get flamed, but the whole
theory of advantage VP is that the game is completely random.
Computers
aren't completely random so the Emperor might not have no clothes,
but he's
certainly in his underwear.
I think you and I differ on how the PRNG is designed. I think it's
simply software running in a common chip that only needs to be fast
enough to handle the VP application. This is not rocket science.
For a PRNG at 1Gz the example algorithm I gave would sequence that
fast or
faster (my guess is that it would be at least 2x the fastest
Pentium in the
same silicon technology), it would take longer to map the number to
the
cards, but that would only have to be done for every button push.
But it's probably not a separate silicon chip. So, the algorithm may
be 10's if not 1000's of instructions running on what may be a 50 Mhz
chip.
Dick
···
--- In vpFREE@yahoogroups.com, g_bazuin@h... wrote: