vpFREE2 Forums

Pausing Between Hands on IGT Machines

In reading the discussion regarding RNGs, I have a question that I
don't believe has been answered in the few years I've been a member of
this list.

Why do IGT machines sometimes pause inbetween hands after you press
the "DEAL" button? I've noticed this behavior every twenty to thirty
hands or so I'd guess. The previous hand's cards immediately turn
over and you see the backs of five cards, but the deal takes much
longer than usual--probably 1-2 seconds compared to about 10
milliseconds for the cards to show up.

Is there an answer for this? I haven't noticed it on Bally, Sigma, or
other companies - only IGT.

My guess (which isn't worth a ton) is that there is a subrouting that
is "checking" something, whether it be the RNG integrity or that it is
saving game statistics to memory.

Could be due to a network slowdown as well, unless the actual game is not networked, only the slot card component.

Devin Braun <devin.braun@gmail.com> wrote: Why do IGT machines sometimes pause inbetween hands after you press
the "DEAL" button?

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Could be due to a network slowdown as well, unless the actual game is

not networked, only the slot card component.

Devin Braun <devin.braun@...> wrote: Why do IGT machines sometimes

pause inbetween hands after you press

the "DEAL" button?

I read somewhere it was to clean up internal information. Supposedly it
happens every 100 hands.

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--- In vpFREE@yahoogroups.com, John Douglass <john.douglass@...> wrote:

I've wondered about this myself. I've counted 50
hands exactly between pauses. Something is being
accessed, but I don't know what. The progressive goes
to a short cycle when the jackpot is high and I get
the pauses every 10 to 20 hands. When this occurs I
also get an abnormally large amount of big hands in a
short period of time. Like 10 4 of a kinds in DB in a
20 minute period.

Charles

···

--- Devin Braun <devin.braun@gmail.com> wrote:

In reading the discussion regarding RNGs, I have a
question that I
don't believe has been answered in the few years
I've been a member of
this list.

Why do IGT machines sometimes pause inbetween hands
after you press
the "DEAL" button? I've noticed this behavior every
twenty to thirty
hands or so I'd guess. The previous hand's cards
immediately turn
over and you see the backs of five cards, but the
deal takes much
longer than usual--probably 1-2 seconds compared to
about 10
milliseconds for the cards to show up.

Is there an answer for this? I haven't noticed it
on Bally, Sigma, or
other companies - only IGT.

My guess (which isn't worth a ton) is that there is
a subrouting that
is "checking" something, whether it be the RNG
integrity or that it is
saving game statistics to memory.

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In reading the discussion regarding RNGs, I have a question that I
don't believe has been answered in the few years I've been a member of
this list.

Why do IGT machines sometimes pause inbetween hands after you press
the "DEAL" button?

*snip*

My guess (which isn't worth a ton) is that there is a subrouting that
is "checking" something, whether it be the RNG integrity or that it is
saving game statistics to memory.

I got my information from Jean Scott, who may reply here herself when she returns, but you
are right. It is "writing" the last 100 hands (probably varies based on multi-play, etc.) to the
memory chip from the "short-term" storage to the "long-term" storage, though how long the
info is actually kept, I do not know. At least, that's the way I remember it being explained to
me.

Bettie

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--- In vpFREE@yahoogroups.com, "Devin Braun" <devin.braun@...> wrote:

A subroutine that "checks something" would operate so quickly you
wouldn't notice. The most likely explanation is that like most PC's
it is pausing to write cumulative data to its hard drive or that it
is communicating with its accounting server. Remember, there is a lot
of safety built in so that in case of a power failure, communication
error, open door, etc. every bit of data (no pun intended) is protected.

···

At 06:00 PM 5/16/2006, you wrote:

In reading the discussion regarding RNGs, I have a question that I
don't believe has been answered in the few years I've been a member of
this list.

Why do IGT machines sometimes pause inbetween hands after you press
the "DEAL" button? I've noticed this behavior every twenty to thirty
hands or so I'd guess. The previous hand's cards immediately turn
over and you see the backs of five cards, but the deal takes much
longer than usual--probably 1-2 seconds compared to about 10
milliseconds for the cards to show up.

Is there an answer for this? I haven't noticed it on Bally, Sigma, or
other companies - only IGT.

My guess (which isn't worth a ton) is that there is a subrouting that
is "checking" something, whether it be the RNG integrity or that it is
saving game statistics to memory.

[Non-text portions of this message have been removed]

as an ex-info tech person i would vote it is sending accumulated
data to the server...

A subroutine that "checks something" would operate so quickly you
wouldn't notice. The most likely explanation is that like most

PC's

it is pausing to write cumulative data to its hard drive or that

it

is communicating with its accounting server. Remember, there is a

lot

of safety built in so that in case of a power failure,

communication

error, open door, etc. every bit of data (no pun intended) is

protected.

>In reading the discussion regarding RNGs, I have a question that I
>don't believe has been answered in the few years I've been a

member of

>this list.
>
>Why do IGT machines sometimes pause inbetween hands after you

press

>the "DEAL" button? I've noticed this behavior every twenty to

thirty

>hands or so I'd guess. The previous hand's cards immediately turn
>over and you see the backs of five cards, but the deal takes much
>longer than usual--probably 1-2 seconds compared to about 10
>milliseconds for the cards to show up.
>
>Is there an answer for this? I haven't noticed it on Bally,

Sigma, or

>other companies - only IGT.
>
>My guess (which isn't worth a ton) is that there is a subrouting

that

>is "checking" something, whether it be the RNG integrity or that

it is

···

--- In vpFREE@yahoogroups.com, Bill Coleman <vphobby2@...> wrote:

At 06:00 PM 5/16/2006, you wrote:
>saving game statistics to memory.

[Non-text portions of this message have been removed]