Thanks Harry! The 5th Ace is unsuited and I hadn't considered the
interference with straights, flushes, and royals. I have yet to see
anyone playing any of the 5 Aces games at Boulder Station.
--Rita
···
From: "Harry Porter" <harry.porter@verizon.net>
......You haven't stated how this fifth Ace is suited. If it's a
"non-suited" card (akin to a wild card) that would cut into flushes,
as well as straight and royal flushes.....
Rita wrote:<BR>
Has anyone evaluated the new 5 Aces games? The $1 JoB at Boulder <BR>
Station has the following pay table<BR>
5 Aces 6000<BR>
RF 4000<BR>
SF 500<BR>
4 Aces 400<BR>
4 2s-4s 200<BR>
4 5s-Ks 125<BR>
FH 45<BR>
Flush 30<BR>
Straight 20<BR>
3 Kind 15<BR>
2 Pair 5<BR>
JoB 5<BR>
The 5th Ace seems to help in getting 4 Aces and for the big payoff <BR>
with 5 Aces.<BR><BR>
<BR>
Using some rough approximations, this looks like it could be playable,<BR>
however, some more precise calculations are necessary.<BR>
<BR>
Let's use 9/6/4 DB as a starting point. That's a 96.4% game. But<BR>
the quads pay half those of DB, which contribute 16%. So back out 8%<BR>
to 88.4%. The SF pays double, so add in .6% and now we're at 89%.<BR>
<BR>
To become nominally respectable, we need around a 10% from the<BR>
additional Ace.<BR>
<BR>
There's only one selection of 5 Aces compared to 4 suited RF's. With<BR>
a 2% contribution from the RF's and a 1.5x payout on the Aces, the<BR>
quint Aces add around .8%. We're now at 89.8%.<BR>
<BR>
Quad Aces normally contribute 3.6%. At half the payout that would be<BR>
1.8% that we've included above. However, there are five selections of<BR>
quad Aces in this game for every one in standard DB. That gives us an<BR>
additional 7.2%, for a total of 97% now.<BR>
<BR>
In the standard game there are 24 distinct high pairs. Here an<BR>
additional 4 are added. With a 21.4% contribution normally, this adds<BR>
3.5%, now giving us 100.5%.<BR>
<BR>
However, there's going to be a respectable giveback in that having a<BR>
fifth Ace in the deck will prove to be an interference that will<BR>
reduce the frequency of certain other hands. <BR>
<BR>
For example, you'd expect fewer straights since an Ace would show up<BR>
in the hand more frequently and it's harder to form an Ace hi straight<BR>
than other straights. Ace low straights are exceedingly rare. Count<BR>
on fewer quads outside of the Aces as an offset to return as well. I<BR>
could see where this would cut at least .4%<BR>
<BR>
You haven't stated how this fifth Ace is suited. If it's a<BR>
"non-suited" card (akin to a wild card) that would cut into flushes,<BR>
as well as straight and royal flushes.<BR>
<BR>
Assuming the extra Ace is a spade, or another suit, I've accounted for<BR>
a near-breakeven game. However, the "interference" may account for a<BR>
considerably higher reduction to return and all these numbers are very<BR>
rough. But I'd say it's more likely the game comes in above 99% than<BR>
below.<BR>
<BR>
All this said, I'm very suspicious of my calculations. Nine out of<BR>
ten times (picking a ratio out of the air :), anytime a novelty is<BR>
added to a standard vp game you can count on a VERY poor game (95%-97%<BR>
seems to be par).<BR>
<BR>
It's an interesting game, if nothing else.<BR>
<BR>
- Harry<BR>
<BR>
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