Elliot Frome wrote:
As I have countless examples of my dad's work in calculating Game
EV, I know how he calculated it. Coins returned/coins wagered. I'm
not even sure if the two of US are agreeing on that as the
definition of the game EV, yet alone we are clearly disagreeing on
Coins returned and coins wagered.
If you mean EXPECTED coins returned, divided by coins wagered (aka "action"), then we're in agreement that this is the definition of the game's EV. This is also informally referred to as "payback" by Lenny Frome and others, but most serious analysts today use the term Game EV since EV is formally defined in statistics.
I'm not asking you to keep true to my methodology on the whole. I
simply meant if you're going to cite an example where my methodology
falls thru USING my methodology to make sure you stay True to it. Otherwise, we'll really get confused.
I thought I did that, and showed where your methodology failed to be an accurate model of reality.
> Nothing wrong with it except that it's even more twisted than my
> example, which was intentionally wrong just to show numbers can bethrown around to "prove" just about anything.
I suggest you read Peter Griffin's "Extra Stuff" book. On page 115
he
describes a betting system for craps with a 56% win rate. It's
achieved in a way similar to the way you're twisting thingsaround.
Of course, he ends up showing just how ridiculous it is.
I haven't read the book (doesn't mean I won't search it out), but I
don't see where the logic is twisted. I'm still waiting for it.
I guess I'm just not talented enough at showing examples of erroneous methodology to make it clear to you. Peter Griffin's book does not deal with video poker but with gambling in general, and he is very accurate mathematically.
As I suggested to someone else here, check it with a statistician who is familiar with game theory. (That's the mathematics field called game theory, not the theory of video poker.)
> On this SESSION, your return happened to be 100%, but that's
entirelyunrelated to EV no matter how you figure it. It's more likely that
I'll get no payoff, then the session return is 0%. The EV is the
weighted average (mean) of all possible outcomes.Yes...a weighted average of ALL possible outcomes. Why would
throwing in some extra 100% possible outcomes not affect the
weighted average?
Simply because it's a dependent event. AFTER achieving a payoff on the VP game, you have a 50% probability of either doubling your payoff or losing it. I showed this very clearly in my articles in Video Poker Times.
> >In my eyes, I wagered 6 coins and won back 10 (5 each time). 10/6
>is 166.67%. I may have 5 times the amount of money I started
with,
>but that is not EV or payback.
Sorry, Elliot, but what your eyes see and reality are two entirely
different things.Sorry, but I respectfully disagree.
I'm glad it's respectfully. ;- )
> >A computer simulation will not solve our 'dispute'. We are
>disagreeing on the calculation, not the result. In your example,
>unless we both agree that coin in was 35 and returned was 60, no
>computer simulation will do us any good.There is no "dispute." Just bad math. I'm sorry that you put down
the
idea of a computer simulation. Are you afraid to do it?
Afraid..not at all. I'm a professional computer programmer. It
would take no more than an hour or two to set it up. But until we
agree on the calculation, there is no point. You say it's one
event, I say it's two events. I say if you put in 5 coins and get a
High Pair, and Double Up and win, that you've wagered 10 coins and
won 15. you're saying you wagered 5 coins and won 10. Until we
agree on a method for calculating what the program says, nothing
will be accomplished. If you'd like though, I'll write it and let
it sit there until we agree on how to use the numbers it will
produce.
You're right about our difference of opinion of whether five or ten coins were wagered, and that's exactly where you go wrong. You never bet any more coins or credits to double up. Only the original five were the bet.
> >It would appear that you are looking at the end result. I started
>with 1 coin, I ended with 6 coins, thus a 600% return. This is a
>correct calculation of the 'return of your money'.If in a single event you start with one coin and end up with six,
then 600% is a correct calculation of "return of your money" onthat
single event. Again, this has nothing to do with expectation of
the
game as a whole.
And isn't the end result what is most important?
The end result is of course important. To a professional gambler,
all that really matters at the end of the day is win or loss. Most
people are not professional gamblers. That's why most people in LV
can start with $100 and double it in the first 5 minutes, but won't
stop. They want their entertainment value too. They have in mind
they are going to gamble for 3 hours or 5 hours or 8 hours. What
this really means is that over that period of time they will be able
to wager a certain amount of money (i.e. 600 hands * 5 hours * 5
coins = 15000 coins). Since a hand of Double-Up using a portion of
that time, in turn takes a number of those hands, in turn a portion
of those coins, you must include it's 100% payback in your weighted
average in order to figure out how a player can expect to do over a
period of time or a set number of hands played or coin in.this is NOT the same calculation as expected NET WIN or NET LOSS. I
think we're simply comparing apples to oranges, both intending to
describe the same thing, but not really.
To figure a game EV, it is the EXPECTED end result that we are trying to calculate, nothing else.
The Double Up does two things: It slows your play, and it increases the variance. (For a very low payback game, slowing your play is a good thing because it reduces your expected loss rate.)
> >I realize the Double-Up option doesn't allow you this choice.
>It 'holds' the money and you decide to play or not. Once you
decide
>to 'play' you start a whole new game with it's own EV and this EV
>must be weighted in the overall payback. Because Double-Up has a
>100% EV, it's easy to 'lose' it.Yes. That's how it increases the variance.
I'm not saying it doesn't increase the variance. but you are still
playing a portion of your hands at 99.5% and a portion at 100%
requiring the weighted average. IF the machine REQUIRED you to play
Double UP after every winning hand, I agree that THEN it is one
event inseperable and the payback would stay constant.
So long as you insist that the double up is a separate event, you will continue to come to this same conclusion, just as your dad did, and just as I did until I realized that it is a dependent event.
> >I'm glad a 10 year old article can generate such interest!
>
>ElliotSo am I, and I hope we can be on good terms with each other. I'd
like
to meet you.
I consider this to be friendly discussion about a complex topic. I'm sure we will meet at some point. As I work from the East Coast,
I'm not always able to make all the events in LV.
Please let me know when you'll be in LV, and we'll arrange to meet. I hope we keep it friendly.
> If it's any consolation, I fell into this same trap of figuring
thata 100% return Double Up would shift the game's total payback
closer
to 100%, whether the game's basic payback is below or above 100%,
and
that's what I said in my newsletter and other places for a long
time.
Now I know better. I have come to the realization that playing a
hand, followed by any subsequent double up, must be considered a
single play. True, it is more than one event, but the double up is
dependent on the play of the dealt hand, so they can not be
considered independently.I agree that if you consider it a single play that the EV will not
change. I have yet to see anything that has convinced me that they
MUST be seen this way.
Elliot, please send me your snailmail address privately, and I'll send you copies of the two issues of my newsletter with the articles on Double Up.
So long as I have the option to not play it,
I consider it two distinct events. At the point the screen pops up
to choose Double Down, the coins I won in VP are mine (mine, mine,
mine...all mine). When I choose to play, I'm starting a new game. The fact that I only have this choice after a winning hand is what
limits the player's ability to play 100% all the time, but it still
makes it (to me) a distinct event. That's not to say I consider how
you view it as wrong, merely different.
You could play the VP game only until you have a payoff, then Double Up as many times as you like. It still would not change the overall game EV.
At this point, I think we may have beaten this one to death for
now. I don't necessarily seeing us convincing the other. But then
again, if all the analysts/writers agreed on everything, there
wouldn't be the need for so many of us! :>
Good point.
Dan
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--
Dan Paymar, author of "Video Poker - Optimum Play"
Editor and publisher of "Video Poker Times" newsletter
Visit my web site at www.OptimumPlay.com
"Chance favors the prepared mind"
- Louis Pasteur
