it's a common fallacy in video poker to assume that the more hands
that are played the more likely the results are to be the mean
the mathematical reality is the central limit theorem which says that
the more hands that are played the more the results become normalized
(symmetrically distributed about the mean, not equal to the mean)
the fallout from the central limit theorem is the formula for
N0=variance/(er+comp-1)^2 which says that for a positive gamble
(er+comp-1>0) at N0 hands of play your chances of winning are 84% and
for a negative gamble (er+comp-1<0) at N0 hands of play your chances
of losing are 84% [for an even gamble (er+comp-1=0) N0 is infinite and
on a limited bankroll you face eventual bust, not convergence to the
mean as many think]
examples:
full pay (15/9/5) deuces wild and 0.25% comp:
N0=25.8/(1.0076+0.0025-1)^2= 252,916 hands
nsu (16/10/4) deuces and 1.25% comp:
N0=25.8/(.9973+.0125-1)^2= 268,638 hands
ugly ducks (15/9/4) and 2% comp:
N0=25.6/(.9891+.02-1)^2= 309,141 hands
at 4xN0 your chances improve to 98% (2sd)
at 9xN0 your chances improve to 99.85% (3sd)
[assumes perfect play, sufficient bankroll, random deal, central limit
theorem]