I meant so say, the Chase-the-Royal strategy is being so simple, does
one need to invoke the tutor to flag mistakes? If you are practising
for speed, you are better off turning the tutor off, and let your
fingers Dance!
On the Dancer Strategy, I have difficulty tossing the quad. Can you
afford to toss the quad, admittedly a far better chance at 800 coins
(depends on what the game is) than a Royal at 4000 coins (1 in 47 as
opposed to 1 in several orders of magnitude higher)?
He says in the same post that -
The final point is simple, but missed by quite a few novice players.
If 820 credits are needed for 25th (last) place, there is no difference
between a score of 815 and 115.
The same logic applies (doesn't it?) for the first and second place
finishes. Let's say you've already gotten a Royal. And believe that
another may have gotten it too. Wouldn't the quad give you an advantage
over that person?
I am just thinking loud, with no aversion to be shown that I am wrong.
Knowing I am wrong would be good; it is not knowing that I am wrong
that is bad.
A Myth
Oh, BTW, what's the logic behind holding two-4's from the hand of
QQ445, as opposed to holding two-Queens? Is he assuming that the game
is DDB, where 4's have an advantage over the Queens, in a quad
situation?
···
--- In vpFREE@yahoogroups.com, "Harry Porter" <harry.porter@...> wrote:
The Dancer suggested strategy tosses the quad. If you don't modify
the paytable as suggested ("0" out all pays except RF), holding the K
during practice will flag an error.