vpFREE2 Forums

random cyclicality in vp

> My question is, does anyone
> know of a method IGT might use to utilize the full randomness of

32

> bits without weighting the distribution?
>

"Whitening" the distribution (actually whitening the random bit

stream) for VP is easy and

likewise it is easy to make a mistake and add both bias or non-

whiteness. The bits, 6

(2^6 = 64) or 32, or whatever have no real impact. 32-bits is not

MORE random than 6

bits, etc. The resolution has nothing to do with "randomness" at

all, so long as there are at

least 1 bit.

Yes and no. No pRNG is really random and that is what I assume IGT
uses. So one of the most important aspects is making it difficult to
detect the algorithm. While fewer bits can still be "random", it
takes more bits to impede hackers.

Also These kinds of random numbers are always band limited, and so

not truly white ("flat

DC to Daylight" as I like to say). The key is to make sure numeric

artifacts don't f-things

up, espcially binning or rounding. Finally, the requirement

for "whiteness" is not so

restrictive as the requirement for bias. That is a slightly

positve biased mean (higher EV)

could be a big problem for the casino, while a non-biased mean but

slightly non-white

distribution would not be a big deal.

Agreed. The overall entropy added by arbitrary key presses eliminates
almost all problems except a positive bias or a genius hacker.

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