Harry,
Thanks for your reply!
I do follow and respect the Strategies covering penalty cards to the
best of my knowledge. (no confusion, i hope)
The purpose of my post asking Santa to knock on IGT's door is to let
others who are in doubt or confused that the way to find out how a
system/program works is to always go back to the Design Specs and/or
talk to the developers/programmers/engineers (that's what we do in
Software QA or Software Testing at least). Or talk to those who have
seen and undertood the Video Poker codes (whether it is written in
C/C++ or Delphi or Visual Basic, etc.) line by line.
So many people talk about penalty cards as if they know the vp
program 100% (all the IF statements, blah blah blah) and then later
on end up still confused!?
Since Santa is most likely to come from the North Pole and since IGT
is in northern Nevada (Reno area), maybe there is a good chance that
Santa can stop by and clear up some of the confusions. :> :> :>
If the IGT developers/programmers are not aware of the effect(s) of
penalty cards in video poker, and IF every vp player is able to
master how to handle these penalty cards, I won't be surprised to
hear or read in the news something like:
"MGM, Harrahs, Station Casinos, Coast Casinos, and others declared
that they are losing more money since all vp players have mastered
penalty card situations and are now talking to IGT asking for some
modifications on their video poker software (so as not to go thru the
use of Payschedule Reduction)."
...just a thought...
--- In vpFREE@yahoogroups.com, "Harry Porter" <harry.porter@v...>
wrote:
gilbert_616 wrote:
> I can see clearly now the rain is gone...Glad to know this
penalty
> card thing was not in that "Design Specification".
> Geez...i guess i've in Software QA for too long...
Gil,
I've sensed in your posts some modest confusion about the definition
of a penalty card and how it impacts "perfect" play strategy. Let
me
take a shot at a practical explanation for your benefit, and that of
others.
I expect you grasp the basics of vp strategy -- you go for the hold
that has the expectation of producing the strongest paying result,
looking at the average value of all hands that might be filled from
a
given hold.
Basic strategies offered up by some authors, and software such as
Strategy Master and Frugal, rank various holds for a game on this
bases. A basic strategy considers only the cards that might be
held.
However, advanced (or "perfect play") strategies also factor the
cards
that are being discarded. Consider that discards are no longer
available to form final hands. If you remove a discard that could
have potentially formed a winning hand with held cards, then
presumably the value of that hold is diminished. Such cards are
referred to as "penalty cards" because of the reduction in hold
value
(alternatively, these are called "interferences").
------
Let me offer up a practical example. Let's say that you're playing
10/7 DB and the two most valuable holds under consideration are:
- a suited (KQ8) and
- holding just (KQ).
Under the basic strategy provided by Frugal VP, the KQ is superior:
- KQ - 2.84 coins (5 coins wagered)
- 3F,2hi (KQ8) - 2.81
However, let's say that in one example hand the additional dealt
cards
are non-suited 65, and in another non-suited 95.
In the first example, neither card could form a straight to the KQ.
In the second case, discarding the 9 removes one straight
possibility
from the KQ. This 9, by the definition above, is a straight penalty
to KQ in being discarded.
When looking at these two alternative examples, the actual values
(now
considering specific discards) of the considered KQ hold are:
- KQ w/ 865 discard - 2.83 coins
- KQ w/ 895 discard - 2.80
With specific dealt cards being considered (vs. the original general
case), the actual value of KQ8 increases slightly to 2.82 in both
examples.
It's seen that where there is no straight penalty, the KQ is still
the
better hold. However, when we're discarding a straight penalty to
the
KQ, the 3F hold (KQ8) now is stronger.
------
In this manner, penalty cards influence the optimal hold when
playing
a "perfect play" strategy. The differences are relatively nominal,
but not entirely negligible. If you're playing $1 10/7 DB, the
consequence of the penalty example above is you're 1 cent better off
if you make the "perfect play" rather than the "strategy play".
For someone who understands the penalty cards situations associated
with a given game, making the necessary adjustments is generally
straightforward. Why leave a penny on the table if it's not
necessary. And, it's been argued, in gaining that understanding,
that
acumen will carry over into stronger performance in playing basic
strategy, where accuracy really counts.
On the other hand, it's been pointed out that at it's core, the
difference between perfect play ER and strategy ER aren't
substantial
···
enough to make a real difference in play outcome, and looking for
penalty situations can prove a distraction that will impair basic
strategy accuracy.
- Harry